_vtr0n presents GHOST IN THE MACHINE



By The Fulbright Company for PC


GONE HOME is one of those games that’s hard to describe. Is it a horror game? Yes and no. You actually have to decide if it’s a horror game or not. It does give off an ominous vibe, and some metaphors late in the game could be interpreted as “horror” or “horrific”, but I think the scariest thing is the fact that you can go through literally everything in this house. It’s like you’re a thief and everything is ripe for the taking. I have to say, I liked the idea of going through, reading about people I don’t know, and taking their possessions. I liked it so much I played through the game again just so I could engage in digital arson.

There aren’t enough words in the English language to use to describe the feelings that GONE HOME digs up. The story of the game is you’ve just gotten back from abroad and no one is home and you don’t know why. Little clues start pointing you in a direction and you’re off. Not a lot to it really. In fact if you just follow the story and not take in some side endeavors then you can almost beat the game in under an hour.

The GONE HOME page on STEAM has a lot of negative reviews on it. People though, have a legitimate reason not to like this game. It’s short, it’s niche, and its 20$ which is a lot of dinero to shell out for a game like this.

The game is like the story, it’s an adventure. It’s a risk. It’s perverse. It’s cathartic. It’s expensive. At it’s pinnacle though, it’s a brand new experience. Do you have what it takes to invade a person’s home??









Board to Death – “Goth: A Game of Pure Gothic Horror”

Board to Death – A horror board game review

“Goth: A Game of Pure Gothic Horror” by USAopoly


Looking for a simple horror game to pass the time? Here is a good trivia game that has been around for about 10 years if not more. I believe the game is no longer in production, but used versions of it go on Amazon for about $22.

Number of Players: 2-4

Age range: 13+Goth1

Set up time: 3 minutes

Playing time: 1 hour +

Contains: 1 board, 1 die, 4 playing pieces, 52 tombstones, 200 trivia cards

Objective:  Answer questions correctly in order to get a tombstone for your graveyard plot. The player must get 13 tombstones to win the game. The players start in one of the four corners of the board, represented by a pool of blood. The graveyard plot directly in front of the pool of blood becomes the player’s plot where they will place the tombstones they earn. The player rolls the die and move in a counterclockwise direction from their respective plot. A correct answer awards the player a tombstone which they place in their plot. An incorrect answer does nothing, unless the player is on a “Full Moon” square.

Question Catagories:

Movie Mayhem – Questions about horror movies, such as actors, directors, release years, and scene specific questions.

Alchemy – Miscellaneous questions, dealing with anything from real-life serial killers to autopsy terms.

Music Macabre – Questions about music, usually staying within the hard rock and metal genres, dealing with band names, song recognition, and band members who have died.

Bloody Tales & Poetry – Questions about old horror poems and horror novels. Poe, King, Dante, Milton, and Lovecraft are plentiful.

Stiffs – Questions from any of the above categories, however these questions are very specific and usually very difficult.

Wildcard – If a player rolls a six, it is a wildcard and they get to choose the category of the question they want to answer.

Special Squares:

Dead – “Lose a Turn”, signified by a skull with bat wings (also the game logo). The player does not get to answer a question if they land on a this square and game play continues to the next person.

Full Moon – Signified by a full moon coming out of the clouds. If a player lands on a Full Moon square and answers the question incorrectly, they lose a tombstone that they have already earned. However, if they answer a question correctly, nothing happens and no tombstone is rewarded. If the player has no tombstones to lose, the square is treated as a normal question square.

Grave Robber – This square is both a blessing and a curse. It is signified by a shovel digging into a grave. If a player lands on a Grave Robber square, they get to steal another player’s tombstone. If there are no players with any tombstones to steal, the square is treated as a normal question square. Note: A player may NOT grave rob the winning thirteenth tombstone.

Pool of Blood – While also the player’s starting point, the four pools of blood also varies which question is asked. If a player lands on another player’s pool of blood, that player gets to choose the category the current player must answer. They must choose the category before reading the questions. However, if a player lands on their own pool of blood, it is akin to rolling a six, and they get to choose the category.

This game is the perfect combination of what happens when you Frankenstein Monopoly with Trivial Pursuit. On a down side, other than the specific “goth” culture that surrounds the atmosphere of the game, there is no originality. This game totally rips off of the foresaid games and replaces the Monopoly dog or Trivial Pursuit pie with a colored…what the hell is that thing anyway? I think that some simple thought could have been placed into making the pieces something better, like a candle, a skull, a coffin, even a black cat or raven. But instead we are left with, uh, this thing-a-mo-bopper.

What is good is that the game play is easy and the layout of the game is simple. If you are looking for a horror related board game and do not want to spend a lot of time setting up this is the game for you. Also I have used the 200 cards with questions as a car travel game if you don’t want to set the whole game up to play. Some questions are a little harder than others. Example: “What is Anne Rice’s real name?” vs. “Name the hockey masked killer in Friday the 13th”. Others are “What is the scientific study of the skull shape and contours and how they affect behavior and personality?” vs “What did serial killer Albert Fish once dub his own bundle of murder weapons?” With that being said, I’m not really sure how horror and murder questions end up in a game called “Goth”, but whatever.

Overall I suggest that you light a few candles and strategically place your polyresin skull by your side while you softly play a Midnight Syndicate CD in the background to this game.  It will put the “Fun” back into “Funeral”!

Lone Survivor

Lone Survivor is a 2012 game from Jasper Byrne.

I would love to take the easy way out and describe it as a 2D Silent Hill but as much as I’d mean it to be a compliment, it would be doing a great disservice to what a great game Lone Survivor is.

You play as a man in a surgical mask known as “You”. The game starts you off some unknown time after an outbreak has mutated people into horrifying monsters. You awaken alone in your apartment after having a dream about a man with a box on his head and a girl in a blue dress. Your receive a radio transmission telling you that something is going on in room 203 and this starts your adventure off.

The point of the game is to scavenge supplies for food and making sure to rest so that your mental state doesn’t decrease. Everything in game has an effect on your character. If you only eat junk food or don’t sleep enough your hallucinations become worse and your character grows more irritable. Will you take the drugs you find to stay awake and plow through the game or will you sleep and eat well, trying to be as responsible and safe as you possibly can in this horrible new world? You meet a few characters and even a cat along the way and how you interact with them also leaves a lasting impression on your fragile mental state.

The soundtrack to this game is wonderful. It is also going to draw comparisons to the Silent Hill series but it does a powerful job of being its own beast. The music adds wonderfully to the atmosphere without ever detracting from it. You will love the songs but the atmosphere of the game is built so well that you will never ignore what’s going on to focus solely on the music.

I have always been a sucker for stories that focus on characters with a decaying mental state and how they either overcome the situation or allow it to break them so this game was an absolute treat for me.

Overall, I can’t recommend this game enough. You can get it right now for 15$ on Steam or Good Old Games and that is absolutely money well spent.



The song in this trailer is Sleep Forever from the OST

Director’s Cut Trailer

The song in the Director’s cut trailer is Roost by Big Black Delta

_vtr0n presents GHOST IN THE MACHINE


  _vtr0n presents GHOST IN THE MACHINE




House of the Dead:Overkill was a game that fans and gamers in general shunned since it was released for the Wii. The fact that it was released for the Wii pretty much means that hardcore game snobs wrote vitriol and ignored. It also had the misfortune of being an M rated game on a system that was mainly marketed to families. It’s kind of sad in a way, SEGA finally made a House Of The Dead game that has more story and dialogue from the normal arcade House of the Dead entries.


It was re-released for the PS3 to support Sony’s Move, with additional content. Again blasted by the 7EET. So in the end, this game didn’t get out to a lot of people. SEGA is known to take a chance on weird ideas. Typing of the Dead was a typing game that killed the zombies when you typed the right word. I ate it up but typing is in my line of work. It’s a pretty good idea for people who can’t type. If you can type it’s boring as hell. With Overkill, there was a story so typing I feel like I’m getting something done. That’s pretty much it gameplay wise. Type the word successfully, kill the zombie. Fun.


    There is a story here, I couldn’t quite follow it. They tried a grindhouse sort of vibe so I didn’t know what the hell was going on, but I was having fun while testing my typing skills. A surprise to me, I sucked. So I’ve been playing the hell of it.

    The “Hot Topic” surrounding this game is the foul language the characters use. Everyone remember this is an M rated game. It’s excessive in everything. What’s advertised is what you get. So for the people who complain, do your research. Don’t like it, find another typing simulator.

    This game came out under the radar. Seriously no press. I stumbled on it by accident. In the end, it won’t get its deserved audience. In fact, I think the audience for this will be its smallest. No press. Niche gameplay. Multiplayer (I don’t know how they’re going to do that). The big picture, it may have the smallest audience, but it’s the most rewarding.